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feat(agent): queue and merge messages during active turns (#1412)
* feat(agent): queue and merge messages during active turns
Replace the hard rejection ("Turn in progress") when messages arrive
during an active turn with a bounded queue (max 10) that auto-drains
after the turn completes.
Queued messages are merged with newlines into a single turn so the LLM
receives full context from rapid consecutive inputs instead of producing
fragmented responses from partial context.
Key changes:
- Thread.pending_messages (VecDeque) with queue_message/drain_pending_messages
- Drain loop in agent_loop.rs merges all queued messages per iteration
- interrupt() and /clear both clear the pending queue
- MAX_PENDING_MESSAGES constant with cap enforced inside queue_message()
- Drain loop continues on soft errors, stops on NeedApproval/Interrupted
- Drain loop logs respond() failures instead of silently swallowing them
Fixes #259 — debounces rapid inbound messages during processing
Fixes #826 — drain loop is bounded by MAX_PENDING_MESSAGES cap
Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>
* fix: address PR review — drain loop busy-loop guard and stale state re-check
- Add Ok(SubmissionResult::Ok) to drain loop break conditions to prevent
a tight busy-loop if process_user_input returns a queued-ack (e.g. from
a corrupted/hydrated session stuck in Processing state)
- Re-check thread.state under the mutable lock in the Processing arm to
guard against the turn completing between the snapshot read and the
queue operation
Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>
* fix: clear attachments on drain-loop queued message processing
Queued messages are text-only (queued as strings during Processing
state). The drain loop was reusing the original IncomingMessage
reference which carried the first message's attachments, causing
augment_with_attachments to incorrectly re-apply them to unrelated
queued text. Clone the message with cleared attachments for drain-loop
turns.
Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>
* fix: address PR review round 2 — stale state fallthrough and thread-not-found guard
- Processing arm: when re-checked state is no longer Processing, fall
through to normal processing instead of dropping user input
- Processing arm: return error when thread not found instead of false
"queued" ack
- Document intermediate drain-loop responses as best-effort for one-shot
channels (HttpChannel)
- Add regression tests for both edge cases
Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>
* fix: address PR review feedback for message queue drain loop
[skip-regression-check] — test modifications present but hook has
SIGPIPE/pipefail false negative when awk exits early on match
- Replace wildcard match in drain loop with explicit `while let
Ok(Response)` guard — stops on Error variant too, preventing
confusing interleaved output after soft errors (review issue #1)
- Reject queueing messages with attachments during Processing state
instead of silently dropping them (review issue #2)
- Document response routing limitation: all drain-loop responses
route via original message identity (review issue #3)
- Document why SubmissionResult::Ok is correct for queued ack and
how it interacts with drain loop break condition (review issue #4)
- Rewrite two dead regression tests to assert actual behavior:
thread-gone returns error, state-changed does not queue (review #5)
- Document MAX_PENDING_MESSAGES=10 as acceptable for personal
assistant use case (review issue #6)
- Fix misleading one-shot channel comment — HttpChannel consumes
sender on first call, subsequent calls are dropped (review issue #8)
- Simplify drain loop intermediate response since while-let guard
guarantees Response variant
Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>
* fix: add missing extension_manager field in webhook EngineContext
The fire_webhook method's EngineContext initializer was missing the
extension_manager field added in staging, causing CI compilation failure.
[skip-regression-check]
Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>
* fix: gate TestRig::session_manager() behind libsql feature flag
The field is #[cfg(feature = "libsql")] so the accessor must match.
All callers are already inside #[cfg(feature = "libsql")] blocks.
[skip-regression-check]
Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>
* fix: re-queue drained messages on drain loop failure
If process_user_input fails after drain_pending_messages() removed
all queued content, that user input was permanently lost. Now the
merged content is re-queued at the front of pending_messages on any
non-Response result so it will be processed on the next successful
turn.
Adds Thread::requeue_drained() helper and unit test.
Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>
* fix: remove unreachable!() from drain loop, add lock-drop comments
- Extract content binding in `while let` pattern instead of using a
separate match with unreachable!() — satisfies the no-panic-in-
production convention (zmanian review item #1)
- Add comment clarifying session lock is dropped at Processing arm
boundary before fall-through (zmanian review item #5)
- Document bounded cap overshoot on requeue_drained (review item #2)
[skip-regression-check]
Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>
* fix(security): validate queued messages and touch updated_at on queue ops
- Run safety validation, policy checks, and secret scanning on
messages before queueing during Processing state. Previously,
content with leaked secrets could be stored in pending_messages
and serialized without hitting the inbound scanner.
- Touch updated_at in queue_message(), drain_pending_messages(),
and requeue_drained() so thread timestamps reflect queue activity.
[skip-regression-check] — safety validation requires full Agent;
updated_at is a data-level fix on existing tested methods
Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>
---------
Co-authored-by: Claude Opus 4.6 (1M context) <[email protected]>
This commit is contained in:
co-authored by
Claude Opus 4.6
parent
89394ebd29
commit
ccdea40e9d
+216
-2
@@ -10,7 +10,7 @@
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//! - Compaction: Summarize old turns to save context
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//! - Resume: Continue from a saved checkpoint
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use std::collections::{HashMap, HashSet};
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use std::collections::{HashMap, HashSet, VecDeque};
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use chrono::{DateTime, TimeDelta, Utc};
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use serde::{Deserialize, Serialize};
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@@ -222,8 +222,17 @@ pub struct Thread {
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/// Pending auth token request (thread is in auth mode).
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#[serde(default)]
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pub pending_auth: Option<PendingAuth>,
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/// Messages queued while the thread was processing a turn.
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#[serde(default, skip_serializing_if = "VecDeque::is_empty")]
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pub pending_messages: VecDeque<String>,
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}
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/// Maximum number of messages that can be queued while a thread is processing.
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/// 10 merged messages can produce a large combined input for the LLM, but this
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/// is acceptable for the personal assistant use case where a single user sends
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/// rapid follow-ups. The drain loop processes them as one newline-delimited turn.
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pub const MAX_PENDING_MESSAGES: usize = 10;
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impl Thread {
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/// Create a new thread.
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pub fn new(session_id: Uuid) -> Self {
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@@ -238,6 +247,7 @@ impl Thread {
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metadata: serde_json::Value::Null,
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pending_approval: None,
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pending_auth: None,
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pending_messages: VecDeque::new(),
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}
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}
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@@ -254,6 +264,7 @@ impl Thread {
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metadata: serde_json::Value::Null,
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pending_approval: None,
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pending_auth: None,
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pending_messages: VecDeque::new(),
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}
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}
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@@ -272,6 +283,47 @@ impl Thread {
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self.turns.last_mut()
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}
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/// Queue a message for processing after the current turn completes.
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/// Returns `false` if the queue is at capacity ([`MAX_PENDING_MESSAGES`]).
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pub fn queue_message(&mut self, content: String) -> bool {
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if self.pending_messages.len() >= MAX_PENDING_MESSAGES {
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return false;
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}
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self.pending_messages.push_back(content);
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self.updated_at = Utc::now();
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true
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}
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/// Take the next pending message from the queue.
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pub fn take_pending_message(&mut self) -> Option<String> {
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self.pending_messages.pop_front()
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}
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/// Drain all pending messages from the queue.
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/// Multiple messages are joined with newlines so the LLM receives
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/// full context from rapid consecutive inputs (#259).
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pub fn drain_pending_messages(&mut self) -> Option<String> {
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if self.pending_messages.is_empty() {
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return None;
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}
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let parts: Vec<String> = self.pending_messages.drain(..).collect();
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self.updated_at = Utc::now();
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Some(parts.join("\n"))
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}
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/// Re-queue previously drained content at the front of the queue.
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/// Used to preserve user input when the drain loop fails to process
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/// merged messages (soft error, hard error, interrupt).
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///
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/// This intentionally bypasses [`MAX_PENDING_MESSAGES`] — the content
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/// was already counted against the cap before draining. The overshoot
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/// is bounded to 1 entry (the re-queued merged string) plus any new
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/// messages that arrived during the failed attempt.
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pub fn requeue_drained(&mut self, content: String) {
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self.pending_messages.push_front(content);
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self.updated_at = Utc::now();
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}
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/// Start a new turn with user input.
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pub fn start_turn(&mut self, user_input: impl Into<String>) -> &mut Turn {
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let turn_number = self.turns.len();
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@@ -335,11 +387,12 @@ impl Thread {
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self.pending_auth.take()
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}
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/// Interrupt the current turn.
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/// Interrupt the current turn and discard any queued messages.
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pub fn interrupt(&mut self) {
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if let Some(turn) = self.turns.last_mut() {
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turn.interrupt();
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}
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self.pending_messages.clear();
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self.state = ThreadState::Interrupted;
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self.updated_at = Utc::now();
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}
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@@ -1392,4 +1445,165 @@ mod tests {
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);
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assert!(tool_result_content.ends_with("..."));
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}
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#[test]
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fn test_thread_message_queue() {
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let mut thread = Thread::new(Uuid::new_v4());
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// Queue is initially empty
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assert!(thread.pending_messages.is_empty());
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assert!(thread.take_pending_message().is_none());
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// Queue messages and verify FIFO ordering
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assert!(thread.queue_message("first".to_string()));
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assert!(thread.queue_message("second".to_string()));
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assert!(thread.queue_message("third".to_string()));
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assert_eq!(thread.pending_messages.len(), 3);
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assert_eq!(thread.take_pending_message(), Some("first".to_string()));
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assert_eq!(thread.take_pending_message(), Some("second".to_string()));
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assert_eq!(thread.take_pending_message(), Some("third".to_string()));
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assert!(thread.take_pending_message().is_none());
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// Fill to capacity — all 10 should succeed
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for i in 0..MAX_PENDING_MESSAGES {
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assert!(thread.queue_message(format!("msg-{}", i)));
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}
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assert_eq!(thread.pending_messages.len(), MAX_PENDING_MESSAGES);
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// 11th message rejected by queue_message itself
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assert!(!thread.queue_message("overflow".to_string()));
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assert_eq!(thread.pending_messages.len(), MAX_PENDING_MESSAGES);
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// Drain and verify order
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for i in 0..MAX_PENDING_MESSAGES {
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assert_eq!(thread.take_pending_message(), Some(format!("msg-{}", i)));
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}
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assert!(thread.take_pending_message().is_none());
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}
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#[test]
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fn test_thread_message_queue_serialization() {
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let mut thread = Thread::new(Uuid::new_v4());
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// Empty queue should not appear in serialization (skip_serializing_if)
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let json = serde_json::to_string(&thread).unwrap();
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assert!(!json.contains("pending_messages"));
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// Non-empty queue should serialize and deserialize
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thread.queue_message("queued msg".to_string());
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let json = serde_json::to_string(&thread).unwrap();
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assert!(json.contains("pending_messages"));
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assert!(json.contains("queued msg"));
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let restored: Thread = serde_json::from_str(&json).unwrap();
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assert_eq!(restored.pending_messages.len(), 1);
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assert_eq!(restored.pending_messages[0], "queued msg");
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}
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#[test]
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fn test_thread_message_queue_default_on_old_data() {
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// Deserialization of old data without pending_messages should default to empty
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let thread = Thread::new(Uuid::new_v4());
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let json = serde_json::to_string(&thread).unwrap();
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// The field is absent (skip_serializing_if), simulating old data
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assert!(!json.contains("pending_messages"));
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let restored: Thread = serde_json::from_str(&json).unwrap();
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assert!(restored.pending_messages.is_empty());
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}
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#[test]
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fn test_interrupt_clears_pending_messages() {
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let mut thread = Thread::new(Uuid::new_v4());
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// Start a turn so there's something to interrupt
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thread.start_turn("initial input");
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// Queue several messages while "processing"
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thread.queue_message("queued-1".to_string());
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thread.queue_message("queued-2".to_string());
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thread.queue_message("queued-3".to_string());
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assert_eq!(thread.pending_messages.len(), 3);
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// Interrupt should clear the queue
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thread.interrupt();
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assert!(thread.pending_messages.is_empty());
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assert_eq!(thread.state, ThreadState::Interrupted);
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}
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#[test]
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fn test_thread_state_idle_after_full_drain() {
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let mut thread = Thread::new(Uuid::new_v4());
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// Simulate a full drain cycle: start turn, queue messages, complete turn,
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// then drain all queued messages as a single merged turn (#259).
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thread.start_turn("turn 1");
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assert_eq!(thread.state, ThreadState::Processing);
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thread.queue_message("queued-a".to_string());
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thread.queue_message("queued-b".to_string());
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// Complete the turn (simulates process_user_input finishing)
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thread.complete_turn("response 1");
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assert_eq!(thread.state, ThreadState::Idle);
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// Drain: merge all queued messages and process as a single turn
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let merged = thread.drain_pending_messages().unwrap();
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assert_eq!(merged, "queued-a\nqueued-b");
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thread.start_turn(&merged);
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thread.complete_turn("response for merged");
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// Queue is fully drained, thread is idle
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assert!(thread.drain_pending_messages().is_none());
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assert!(thread.pending_messages.is_empty());
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assert_eq!(thread.state, ThreadState::Idle);
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}
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#[test]
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fn test_drain_pending_messages_merges_with_newlines() {
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let mut thread = Thread::new(Uuid::new_v4());
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// Empty queue returns None
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assert!(thread.drain_pending_messages().is_none());
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// Single message returned as-is (no trailing newline)
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thread.queue_message("only one".to_string());
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assert_eq!(
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thread.drain_pending_messages(),
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Some("only one".to_string()),
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);
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assert!(thread.pending_messages.is_empty());
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// Multiple messages joined with newlines
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thread.queue_message("hey".to_string());
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thread.queue_message("can you check the server".to_string());
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thread.queue_message("it started 10 min ago".to_string());
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assert_eq!(
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thread.drain_pending_messages(),
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Some("hey\ncan you check the server\nit started 10 min ago".to_string()),
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);
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assert!(thread.pending_messages.is_empty());
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// Queue is empty after drain
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assert!(thread.drain_pending_messages().is_none());
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}
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#[test]
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fn test_requeue_drained_preserves_content_at_front() {
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let mut thread = Thread::new(Uuid::new_v4());
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// Re-queue into empty queue
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thread.requeue_drained("failed batch".to_string());
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assert_eq!(thread.pending_messages.len(), 1);
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assert_eq!(thread.pending_messages[0], "failed batch");
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// New messages go behind the re-queued content
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thread.queue_message("new msg".to_string());
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assert_eq!(thread.pending_messages.len(), 2);
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// Drain should return re-queued content first (front of queue)
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let merged = thread.drain_pending_messages().unwrap();
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assert_eq!(merged, "failed batch\nnew msg");
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}
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}
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