feat(agent): queue and merge messages during active turns (#1412)

* feat(agent): queue and merge messages during active turns

Replace the hard rejection ("Turn in progress") when messages arrive
during an active turn with a bounded queue (max 10) that auto-drains
after the turn completes.

Queued messages are merged with newlines into a single turn so the LLM
receives full context from rapid consecutive inputs instead of producing
fragmented responses from partial context.

Key changes:
- Thread.pending_messages (VecDeque) with queue_message/drain_pending_messages
- Drain loop in agent_loop.rs merges all queued messages per iteration
- interrupt() and /clear both clear the pending queue
- MAX_PENDING_MESSAGES constant with cap enforced inside queue_message()
- Drain loop continues on soft errors, stops on NeedApproval/Interrupted
- Drain loop logs respond() failures instead of silently swallowing them

Fixes #259 — debounces rapid inbound messages during processing
Fixes #826 — drain loop is bounded by MAX_PENDING_MESSAGES cap

Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>

* fix: address PR review — drain loop busy-loop guard and stale state re-check

- Add Ok(SubmissionResult::Ok) to drain loop break conditions to prevent
  a tight busy-loop if process_user_input returns a queued-ack (e.g. from
  a corrupted/hydrated session stuck in Processing state)
- Re-check thread.state under the mutable lock in the Processing arm to
  guard against the turn completing between the snapshot read and the
  queue operation

Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>

* fix: clear attachments on drain-loop queued message processing

Queued messages are text-only (queued as strings during Processing
state). The drain loop was reusing the original IncomingMessage
reference which carried the first message's attachments, causing
augment_with_attachments to incorrectly re-apply them to unrelated
queued text. Clone the message with cleared attachments for drain-loop
turns.

Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>

* fix: address PR review round 2 — stale state fallthrough and thread-not-found guard

- Processing arm: when re-checked state is no longer Processing, fall
  through to normal processing instead of dropping user input
- Processing arm: return error when thread not found instead of false
  "queued" ack
- Document intermediate drain-loop responses as best-effort for one-shot
  channels (HttpChannel)
- Add regression tests for both edge cases

Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>

* fix: address PR review feedback for message queue drain loop

[skip-regression-check] — test modifications present but hook has
SIGPIPE/pipefail false negative when awk exits early on match

- Replace wildcard match in drain loop with explicit `while let
  Ok(Response)` guard — stops on Error variant too, preventing
  confusing interleaved output after soft errors (review issue #1)
- Reject queueing messages with attachments during Processing state
  instead of silently dropping them (review issue #2)
- Document response routing limitation: all drain-loop responses
  route via original message identity (review issue #3)
- Document why SubmissionResult::Ok is correct for queued ack and
  how it interacts with drain loop break condition (review issue #4)
- Rewrite two dead regression tests to assert actual behavior:
  thread-gone returns error, state-changed does not queue (review #5)
- Document MAX_PENDING_MESSAGES=10 as acceptable for personal
  assistant use case (review issue #6)
- Fix misleading one-shot channel comment — HttpChannel consumes
  sender on first call, subsequent calls are dropped (review issue #8)
- Simplify drain loop intermediate response since while-let guard
  guarantees Response variant

Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>

* fix: add missing extension_manager field in webhook EngineContext

The fire_webhook method's EngineContext initializer was missing the
extension_manager field added in staging, causing CI compilation failure.

[skip-regression-check]

Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>

* fix: gate TestRig::session_manager() behind libsql feature flag

The field is #[cfg(feature = "libsql")] so the accessor must match.
All callers are already inside #[cfg(feature = "libsql")] blocks.

[skip-regression-check]

Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>

* fix: re-queue drained messages on drain loop failure

If process_user_input fails after drain_pending_messages() removed
all queued content, that user input was permanently lost. Now the
merged content is re-queued at the front of pending_messages on any
non-Response result so it will be processed on the next successful
turn.

Adds Thread::requeue_drained() helper and unit test.

Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>

* fix: remove unreachable!() from drain loop, add lock-drop comments

- Extract content binding in `while let` pattern instead of using a
  separate match with unreachable!() — satisfies the no-panic-in-
  production convention (zmanian review item #1)
- Add comment clarifying session lock is dropped at Processing arm
  boundary before fall-through (zmanian review item #5)
- Document bounded cap overshoot on requeue_drained (review item #2)

[skip-regression-check]

Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>

* fix(security): validate queued messages and touch updated_at on queue ops

- Run safety validation, policy checks, and secret scanning on
  messages before queueing during Processing state. Previously,
  content with leaked secrets could be stored in pending_messages
  and serialized without hitting the inbound scanner.
- Touch updated_at in queue_message(), drain_pending_messages(),
  and requeue_drained() so thread timestamps reflect queue activity.

[skip-regression-check] — safety validation requires full Agent;
updated_at is a data-level fix on existing tested methods

Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>

---------

Co-authored-by: Claude Opus 4.6 (1M context) <[email protected]>
This commit is contained in:
Illia Polosukhin
2026-03-21 21:53:14 -07:00
committed by GitHub
co-authored by Claude Opus 4.6
parent 89394ebd29
commit ccdea40e9d
6 changed files with 702 additions and 16 deletions
+216 -2
View File
@@ -10,7 +10,7 @@
//! - Compaction: Summarize old turns to save context
//! - Resume: Continue from a saved checkpoint
use std::collections::{HashMap, HashSet};
use std::collections::{HashMap, HashSet, VecDeque};
use chrono::{DateTime, TimeDelta, Utc};
use serde::{Deserialize, Serialize};
@@ -222,8 +222,17 @@ pub struct Thread {
/// Pending auth token request (thread is in auth mode).
#[serde(default)]
pub pending_auth: Option<PendingAuth>,
/// Messages queued while the thread was processing a turn.
#[serde(default, skip_serializing_if = "VecDeque::is_empty")]
pub pending_messages: VecDeque<String>,
}
/// Maximum number of messages that can be queued while a thread is processing.
/// 10 merged messages can produce a large combined input for the LLM, but this
/// is acceptable for the personal assistant use case where a single user sends
/// rapid follow-ups. The drain loop processes them as one newline-delimited turn.
pub const MAX_PENDING_MESSAGES: usize = 10;
impl Thread {
/// Create a new thread.
pub fn new(session_id: Uuid) -> Self {
@@ -238,6 +247,7 @@ impl Thread {
metadata: serde_json::Value::Null,
pending_approval: None,
pending_auth: None,
pending_messages: VecDeque::new(),
}
}
@@ -254,6 +264,7 @@ impl Thread {
metadata: serde_json::Value::Null,
pending_approval: None,
pending_auth: None,
pending_messages: VecDeque::new(),
}
}
@@ -272,6 +283,47 @@ impl Thread {
self.turns.last_mut()
}
/// Queue a message for processing after the current turn completes.
/// Returns `false` if the queue is at capacity ([`MAX_PENDING_MESSAGES`]).
pub fn queue_message(&mut self, content: String) -> bool {
if self.pending_messages.len() >= MAX_PENDING_MESSAGES {
return false;
}
self.pending_messages.push_back(content);
self.updated_at = Utc::now();
true
}
/// Take the next pending message from the queue.
pub fn take_pending_message(&mut self) -> Option<String> {
self.pending_messages.pop_front()
}
/// Drain all pending messages from the queue.
/// Multiple messages are joined with newlines so the LLM receives
/// full context from rapid consecutive inputs (#259).
pub fn drain_pending_messages(&mut self) -> Option<String> {
if self.pending_messages.is_empty() {
return None;
}
let parts: Vec<String> = self.pending_messages.drain(..).collect();
self.updated_at = Utc::now();
Some(parts.join("\n"))
}
/// Re-queue previously drained content at the front of the queue.
/// Used to preserve user input when the drain loop fails to process
/// merged messages (soft error, hard error, interrupt).
///
/// This intentionally bypasses [`MAX_PENDING_MESSAGES`] — the content
/// was already counted against the cap before draining. The overshoot
/// is bounded to 1 entry (the re-queued merged string) plus any new
/// messages that arrived during the failed attempt.
pub fn requeue_drained(&mut self, content: String) {
self.pending_messages.push_front(content);
self.updated_at = Utc::now();
}
/// Start a new turn with user input.
pub fn start_turn(&mut self, user_input: impl Into<String>) -> &mut Turn {
let turn_number = self.turns.len();
@@ -335,11 +387,12 @@ impl Thread {
self.pending_auth.take()
}
/// Interrupt the current turn.
/// Interrupt the current turn and discard any queued messages.
pub fn interrupt(&mut self) {
if let Some(turn) = self.turns.last_mut() {
turn.interrupt();
}
self.pending_messages.clear();
self.state = ThreadState::Interrupted;
self.updated_at = Utc::now();
}
@@ -1392,4 +1445,165 @@ mod tests {
);
assert!(tool_result_content.ends_with("..."));
}
#[test]
fn test_thread_message_queue() {
let mut thread = Thread::new(Uuid::new_v4());
// Queue is initially empty
assert!(thread.pending_messages.is_empty());
assert!(thread.take_pending_message().is_none());
// Queue messages and verify FIFO ordering
assert!(thread.queue_message("first".to_string()));
assert!(thread.queue_message("second".to_string()));
assert!(thread.queue_message("third".to_string()));
assert_eq!(thread.pending_messages.len(), 3);
assert_eq!(thread.take_pending_message(), Some("first".to_string()));
assert_eq!(thread.take_pending_message(), Some("second".to_string()));
assert_eq!(thread.take_pending_message(), Some("third".to_string()));
assert!(thread.take_pending_message().is_none());
// Fill to capacity — all 10 should succeed
for i in 0..MAX_PENDING_MESSAGES {
assert!(thread.queue_message(format!("msg-{}", i)));
}
assert_eq!(thread.pending_messages.len(), MAX_PENDING_MESSAGES);
// 11th message rejected by queue_message itself
assert!(!thread.queue_message("overflow".to_string()));
assert_eq!(thread.pending_messages.len(), MAX_PENDING_MESSAGES);
// Drain and verify order
for i in 0..MAX_PENDING_MESSAGES {
assert_eq!(thread.take_pending_message(), Some(format!("msg-{}", i)));
}
assert!(thread.take_pending_message().is_none());
}
#[test]
fn test_thread_message_queue_serialization() {
let mut thread = Thread::new(Uuid::new_v4());
// Empty queue should not appear in serialization (skip_serializing_if)
let json = serde_json::to_string(&thread).unwrap();
assert!(!json.contains("pending_messages"));
// Non-empty queue should serialize and deserialize
thread.queue_message("queued msg".to_string());
let json = serde_json::to_string(&thread).unwrap();
assert!(json.contains("pending_messages"));
assert!(json.contains("queued msg"));
let restored: Thread = serde_json::from_str(&json).unwrap();
assert_eq!(restored.pending_messages.len(), 1);
assert_eq!(restored.pending_messages[0], "queued msg");
}
#[test]
fn test_thread_message_queue_default_on_old_data() {
// Deserialization of old data without pending_messages should default to empty
let thread = Thread::new(Uuid::new_v4());
let json = serde_json::to_string(&thread).unwrap();
// The field is absent (skip_serializing_if), simulating old data
assert!(!json.contains("pending_messages"));
let restored: Thread = serde_json::from_str(&json).unwrap();
assert!(restored.pending_messages.is_empty());
}
#[test]
fn test_interrupt_clears_pending_messages() {
let mut thread = Thread::new(Uuid::new_v4());
// Start a turn so there's something to interrupt
thread.start_turn("initial input");
// Queue several messages while "processing"
thread.queue_message("queued-1".to_string());
thread.queue_message("queued-2".to_string());
thread.queue_message("queued-3".to_string());
assert_eq!(thread.pending_messages.len(), 3);
// Interrupt should clear the queue
thread.interrupt();
assert!(thread.pending_messages.is_empty());
assert_eq!(thread.state, ThreadState::Interrupted);
}
#[test]
fn test_thread_state_idle_after_full_drain() {
let mut thread = Thread::new(Uuid::new_v4());
// Simulate a full drain cycle: start turn, queue messages, complete turn,
// then drain all queued messages as a single merged turn (#259).
thread.start_turn("turn 1");
assert_eq!(thread.state, ThreadState::Processing);
thread.queue_message("queued-a".to_string());
thread.queue_message("queued-b".to_string());
// Complete the turn (simulates process_user_input finishing)
thread.complete_turn("response 1");
assert_eq!(thread.state, ThreadState::Idle);
// Drain: merge all queued messages and process as a single turn
let merged = thread.drain_pending_messages().unwrap();
assert_eq!(merged, "queued-a\nqueued-b");
thread.start_turn(&merged);
thread.complete_turn("response for merged");
// Queue is fully drained, thread is idle
assert!(thread.drain_pending_messages().is_none());
assert!(thread.pending_messages.is_empty());
assert_eq!(thread.state, ThreadState::Idle);
}
#[test]
fn test_drain_pending_messages_merges_with_newlines() {
let mut thread = Thread::new(Uuid::new_v4());
// Empty queue returns None
assert!(thread.drain_pending_messages().is_none());
// Single message returned as-is (no trailing newline)
thread.queue_message("only one".to_string());
assert_eq!(
thread.drain_pending_messages(),
Some("only one".to_string()),
);
assert!(thread.pending_messages.is_empty());
// Multiple messages joined with newlines
thread.queue_message("hey".to_string());
thread.queue_message("can you check the server".to_string());
thread.queue_message("it started 10 min ago".to_string());
assert_eq!(
thread.drain_pending_messages(),
Some("hey\ncan you check the server\nit started 10 min ago".to_string()),
);
assert!(thread.pending_messages.is_empty());
// Queue is empty after drain
assert!(thread.drain_pending_messages().is_none());
}
#[test]
fn test_requeue_drained_preserves_content_at_front() {
let mut thread = Thread::new(Uuid::new_v4());
// Re-queue into empty queue
thread.requeue_drained("failed batch".to_string());
assert_eq!(thread.pending_messages.len(), 1);
assert_eq!(thread.pending_messages[0], "failed batch");
// New messages go behind the re-queued content
thread.queue_message("new msg".to_string());
assert_eq!(thread.pending_messages.len(), 2);
// Drain should return re-queued content first (front of queue)
let merged = thread.drain_pending_messages().unwrap();
assert_eq!(merged, "failed batch\nnew msg");
}
}