feat(testing): add FaultInjector framework for StubLlm (#1233)

* feat(testing): add FaultInjector framework for StubLlm (#1220)

Adds a configurable fault injection framework for testing retry, failover,
and circuit breaker behavior. The FaultInjector attaches to StubLlm and
provides per-call control over failure type, timing, and sequencing.

Components:
- FaultType: maps to LlmError variants (RequestFailed, RateLimited,
  AuthFailed, InvalidResponse, IoError, ContextLengthExceeded, SessionExpired)
- FaultAction: Succeed, Fail(FaultType), Delay(Duration)
- FaultMode: SequenceOnce (play then succeed), SequenceLoop (repeat forever),
  Random (seeded xorshift64 PRNG for reproducibility)
- FaultInjector: thread-safe (AtomicU32 counter + Mutex RNG)

Integration:
- StubLlm gains optional fault_injector field via with_fault_injector()
- When set, takes precedence over should_fail/error_kind
- Backward compatible: existing StubLlm usage unchanged

Closes #1220

Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>

* refactor(testing): address review feedback on FaultInjector

- Remove redundant .abs() in random fault comparison
- Extract check_faults() helper to DRY up StubLlm methods
- Guard xorshift seed=0 (fixed point) by mapping to 1
- Add StubLlm integration test (stub_llm_fault_injector_sequence)
- Remove dead seed field from FaultMode::Random
- Move pub mod fault_injection to top of mod.rs
- Add Debug impl for FaultInjector
- Add empty_sequence_always_succeeds test
- Add random_seed_zero_does_not_always_fail test

* fix(testing): address #1233 review -- seed-0 bug, reset(), Debug derive

- Store seed in FaultMode::Random so reset() can re-init the RNG
- Add reset() method for test reproducibility (re-seeds RNG, zeros counter)
- Strengthen seed=0 regression test to 100 iterations with stricter assertion
- Add reset_restores_random_rng_from_stored_seed test
- Debug impl and empty_sequence test were already present from prior commit

Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>

* ci: re-trigger CI with latest changes

Co-Authored-By: Claude Opus 4.6 <[email protected]>

* ci: trigger new run with skip-regression-check label

Co-Authored-By: Claude Opus 4.6 <[email protected]>

* fix(testing): address PR #1233 review -- error_rate validation and edge cases

- Validate error_rate is in 0.0..=1.0 and not NaN (panics on invalid input)
- Fix error_rate==1.0 edge case: use <= instead of < so 1.0 always fails
- Add regression tests for error_rate validation (NaN, negative, >1.0)
- Add tests for error_rate boundary values (0.0 never fails, 1.0 always fails)
- Add delay action test using tokio::time::pause() for deterministic timing

Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>

---------

Co-authored-by: Claude Opus 4.6 (1M context) <[email protected]>
This commit is contained in:
Zaki Manian
2026-03-18 20:38:29 -07:00
committed by GitHub
co-authored by Claude Opus 4.6
parent 8b15f8b259
commit c8ee55ed19
2 changed files with 497 additions and 4 deletions
+432
View File
@@ -0,0 +1,432 @@
//! Fault injection framework for testing retry, failover, and circuit breaker behavior.
//!
//! Provides [`FaultInjector`] which can be attached to [`StubLlm`](super::StubLlm) to
//! produce configurable error sequences, random failures, and delays.
//!
//! # Example
//!
//! ```rust,no_run
//! use ironclaw::testing::fault_injection::*;
//!
//! // Fail twice with transient errors, then succeed
//! let injector = FaultInjector::sequence([
//! FaultAction::Fail(FaultType::RequestFailed),
//! FaultAction::Fail(FaultType::RateLimited { retry_after: None }),
//! FaultAction::Succeed,
//! ]);
//! ```
use std::sync::Mutex;
use std::sync::atomic::{AtomicU32, Ordering};
use std::time::Duration;
use crate::llm::error::LlmError;
/// The type of fault to inject.
#[derive(Debug, Clone)]
pub enum FaultType {
/// Transient request failure (retryable).
RequestFailed,
/// Rate limited with optional retry-after duration.
RateLimited { retry_after: Option<Duration> },
/// Authentication failure (non-retryable).
AuthFailed,
/// Invalid response from provider (retryable).
InvalidResponse,
/// I/O error (retryable).
IoError,
/// Context length exceeded (non-retryable).
ContextLengthExceeded,
/// Session expired (transient for circuit breaker, not retryable).
SessionExpired,
}
impl FaultType {
/// Convert to the corresponding `LlmError`.
pub fn to_llm_error(&self, provider: &str) -> LlmError {
match self {
FaultType::RequestFailed => LlmError::RequestFailed {
provider: provider.to_string(),
reason: "injected fault: request failed".to_string(),
},
FaultType::RateLimited { retry_after } => LlmError::RateLimited {
provider: provider.to_string(),
retry_after: *retry_after,
},
FaultType::AuthFailed => LlmError::AuthFailed {
provider: provider.to_string(),
},
FaultType::InvalidResponse => LlmError::InvalidResponse {
provider: provider.to_string(),
reason: "injected fault: invalid response".to_string(),
},
FaultType::IoError => LlmError::Io(std::io::Error::new(
std::io::ErrorKind::ConnectionReset,
"injected fault: connection reset",
)),
FaultType::ContextLengthExceeded => LlmError::ContextLengthExceeded {
used: 100_000,
limit: 50_000,
},
FaultType::SessionExpired => LlmError::SessionExpired {
provider: provider.to_string(),
},
}
}
}
/// Action to take on a given call.
#[derive(Debug, Clone)]
pub enum FaultAction {
/// Return a successful response.
Succeed,
/// Return an error of the given type.
Fail(FaultType),
/// Sleep for the given duration, then succeed.
Delay(Duration),
}
/// How the fault sequence is consumed.
#[derive(Debug, Clone)]
pub enum FaultMode {
/// Play the sequence once, then succeed for all subsequent calls.
SequenceOnce,
/// Loop the sequence forever.
SequenceLoop,
/// Fail randomly at the given rate (0.0 = never, 1.0 = always) with
/// the specified fault type. Uses a seeded RNG for reproducibility.
/// The seed is stored so that [`FaultInjector::reset()`] can re-initialize
/// the RNG for test reproducibility.
Random {
error_rate: f64,
fault: FaultType,
seed: u64,
},
}
/// A configurable fault injector for [`StubLlm`](super::StubLlm).
///
/// Thread-safe: uses atomic call counter and mutex-protected RNG.
pub struct FaultInjector {
actions: Vec<FaultAction>,
mode: FaultMode,
call_index: AtomicU32,
/// Seeded RNG for Random mode, behind Mutex for Sync.
rng_state: Mutex<u64>,
}
impl std::fmt::Debug for FaultInjector {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("FaultInjector")
.field("call_index", &self.call_index.load(Ordering::Relaxed))
.field("mode", &self.mode)
.finish()
}
}
impl FaultInjector {
/// Create a fault injector that plays actions once, then succeeds.
pub fn sequence(actions: impl IntoIterator<Item = FaultAction>) -> Self {
Self {
actions: actions.into_iter().collect(),
mode: FaultMode::SequenceOnce,
call_index: AtomicU32::new(0),
rng_state: Mutex::new(0),
}
}
/// Create a fault injector that loops the action sequence forever.
pub fn sequence_loop(actions: impl IntoIterator<Item = FaultAction>) -> Self {
Self {
actions: actions.into_iter().collect(),
mode: FaultMode::SequenceLoop,
call_index: AtomicU32::new(0),
rng_state: Mutex::new(0),
}
}
/// Create a fault injector with random failures at the given rate.
///
/// # Panics
///
/// Panics if `error_rate` is not in `0.0..=1.0` or is NaN.
///
/// The seed is guarded against zero, which is a fixed point for xorshift.
pub fn random(error_rate: f64, fault: FaultType, seed: u64) -> Self {
assert!(
!error_rate.is_nan() && (0.0..=1.0).contains(&error_rate),
"error_rate must be in 0.0..=1.0 and not NaN, got {error_rate}"
);
let seed = if seed == 0 { 1 } else { seed };
Self {
actions: Vec::new(),
mode: FaultMode::Random {
error_rate,
fault,
seed,
},
call_index: AtomicU32::new(0),
rng_state: Mutex::new(seed),
}
}
/// Get the action for the next call.
pub fn next_action(&self) -> FaultAction {
let index = self.call_index.fetch_add(1, Ordering::Relaxed) as usize;
match &self.mode {
FaultMode::SequenceOnce => {
if index < self.actions.len() {
self.actions[index].clone()
} else {
FaultAction::Succeed
}
}
FaultMode::SequenceLoop => {
if self.actions.is_empty() {
FaultAction::Succeed
} else {
self.actions[index % self.actions.len()].clone()
}
}
FaultMode::Random {
error_rate, fault, ..
} => {
// Simple xorshift64 PRNG for reproducible randomness.
let random_val = {
let mut state = self.rng_state.lock().unwrap_or_else(|p| p.into_inner());
*state ^= *state << 13;
*state ^= *state >> 7;
*state ^= *state << 17;
(*state as f64) / (u64::MAX as f64)
};
if random_val <= *error_rate {
FaultAction::Fail(fault.clone())
} else {
FaultAction::Succeed
}
}
}
}
/// Get the total number of calls made.
pub fn call_count(&self) -> u32 {
self.call_index.load(Ordering::Relaxed)
}
/// Reset the injector to its initial state.
///
/// For `Random` mode, re-initializes the RNG from the stored seed,
/// which is useful for test reproducibility.
/// For all modes, resets the call counter to zero.
pub fn reset(&self) {
self.call_index.store(0, Ordering::Relaxed);
if let FaultMode::Random { seed, .. } = &self.mode {
let mut state = self.rng_state.lock().unwrap_or_else(|p| p.into_inner());
*state = *seed;
}
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn sequence_once_plays_then_succeeds() {
let injector = FaultInjector::sequence([
FaultAction::Fail(FaultType::RequestFailed),
FaultAction::Fail(FaultType::RateLimited { retry_after: None }),
FaultAction::Succeed,
]);
// First two calls should fail
assert!(matches!(
injector.next_action(),
FaultAction::Fail(FaultType::RequestFailed)
));
assert!(matches!(
injector.next_action(),
FaultAction::Fail(FaultType::RateLimited { .. })
));
// Third call is explicit succeed
assert!(matches!(injector.next_action(), FaultAction::Succeed));
// Beyond sequence: implicit succeed
assert!(matches!(injector.next_action(), FaultAction::Succeed));
assert!(matches!(injector.next_action(), FaultAction::Succeed));
assert_eq!(injector.call_count(), 5);
}
#[test]
fn sequence_loop_repeats() {
let injector = FaultInjector::sequence_loop([
FaultAction::Fail(FaultType::RequestFailed),
FaultAction::Succeed,
]);
assert!(matches!(injector.next_action(), FaultAction::Fail(_)));
assert!(matches!(injector.next_action(), FaultAction::Succeed));
assert!(matches!(injector.next_action(), FaultAction::Fail(_)));
assert!(matches!(injector.next_action(), FaultAction::Succeed));
}
#[test]
fn random_mode_is_deterministic_with_seed() {
let injector1 = FaultInjector::random(0.5, FaultType::RequestFailed, 42);
let injector2 = FaultInjector::random(0.5, FaultType::RequestFailed, 42);
let results1: Vec<bool> = (0..20)
.map(|_| matches!(injector1.next_action(), FaultAction::Fail(_)))
.collect();
let results2: Vec<bool> = (0..20)
.map(|_| matches!(injector2.next_action(), FaultAction::Fail(_)))
.collect();
assert_eq!(results1, results2, "Same seed should produce same sequence");
}
#[test]
fn fault_type_produces_correct_llm_errors() {
let provider = "test-provider";
assert!(matches!(
FaultType::RequestFailed.to_llm_error(provider),
LlmError::RequestFailed { .. }
));
assert!(matches!(
FaultType::RateLimited {
retry_after: Some(Duration::from_secs(5))
}
.to_llm_error(provider),
LlmError::RateLimited { .. }
));
assert!(matches!(
FaultType::AuthFailed.to_llm_error(provider),
LlmError::AuthFailed { .. }
));
assert!(matches!(
FaultType::InvalidResponse.to_llm_error(provider),
LlmError::InvalidResponse { .. }
));
assert!(matches!(
FaultType::IoError.to_llm_error(provider),
LlmError::Io(_)
));
assert!(matches!(
FaultType::ContextLengthExceeded.to_llm_error(provider),
LlmError::ContextLengthExceeded { .. }
));
assert!(matches!(
FaultType::SessionExpired.to_llm_error(provider),
LlmError::SessionExpired { .. }
));
}
#[test]
fn delay_action_exists() {
let injector = FaultInjector::sequence([FaultAction::Delay(Duration::from_millis(100))]);
assert!(matches!(injector.next_action(), FaultAction::Delay(_)));
}
#[test]
fn random_seed_zero_does_not_always_fail() {
// seed=0 is a fixed point for xorshift; the constructor guards it to 1.
let injector = FaultInjector::random(0.5, FaultType::RequestFailed, 0);
let failures = (0..100)
.filter(|_| matches!(injector.next_action(), FaultAction::Fail(_)))
.count();
assert!(failures < 100, "seed=0 must not produce stuck RNG");
}
#[test]
fn empty_sequence_always_succeeds() {
let injector = FaultInjector::sequence([]);
for _ in 0..10 {
assert!(matches!(injector.next_action(), FaultAction::Succeed));
}
}
#[test]
fn reset_restores_random_rng_from_stored_seed() {
let injector = FaultInjector::random(0.5, FaultType::RequestFailed, 42);
let run1: Vec<bool> = (0..20)
.map(|_| matches!(injector.next_action(), FaultAction::Fail(_)))
.collect();
injector.reset();
assert_eq!(injector.call_count(), 0);
let run2: Vec<bool> = (0..20)
.map(|_| matches!(injector.next_action(), FaultAction::Fail(_)))
.collect();
assert_eq!(run1, run2, "reset() should reproduce the same sequence");
}
#[test]
#[should_panic(expected = "error_rate must be in 0.0..=1.0")]
fn random_rejects_error_rate_above_one() {
FaultInjector::random(1.5, FaultType::RequestFailed, 42);
}
#[test]
#[should_panic(expected = "error_rate must be in 0.0..=1.0")]
fn random_rejects_negative_error_rate() {
FaultInjector::random(-0.1, FaultType::RequestFailed, 42);
}
#[test]
#[should_panic(expected = "error_rate must be in 0.0..=1.0 and not NaN")]
fn random_rejects_nan_error_rate() {
FaultInjector::random(f64::NAN, FaultType::RequestFailed, 42);
}
#[test]
fn error_rate_one_always_fails() {
let injector = FaultInjector::random(1.0, FaultType::RequestFailed, 42);
for _ in 0..100 {
assert!(
matches!(injector.next_action(), FaultAction::Fail(_)),
"error_rate=1.0 must always produce failures"
);
}
}
#[test]
fn error_rate_zero_never_fails() {
let injector = FaultInjector::random(0.0, FaultType::RequestFailed, 42);
for _ in 0..100 {
assert!(
matches!(injector.next_action(), FaultAction::Succeed),
"error_rate=0.0 must never produce failures"
);
}
}
#[tokio::test]
async fn delay_action_pauses_execution() {
tokio::time::pause();
let injector = FaultInjector::sequence([
FaultAction::Delay(Duration::from_secs(10)),
FaultAction::Succeed,
]);
// First action is a delay
let action = injector.next_action();
assert!(matches!(action, FaultAction::Delay(d) if d == Duration::from_secs(10)));
// Simulate what StubLlm does: sleep then succeed
if let FaultAction::Delay(d) = action {
let start = tokio::time::Instant::now();
tokio::time::sleep(d).await;
let elapsed = start.elapsed();
assert!(
elapsed >= Duration::from_secs(10),
"delay should have paused for at least 10s, got {elapsed:?}"
);
}
// Next action succeeds
assert!(matches!(injector.next_action(), FaultAction::Succeed));
}
}
+65 -4
View File
@@ -19,9 +19,11 @@
//! ```
pub mod credentials;
pub mod fault_injection;
use std::sync::Arc;
use std::sync::Mutex;
use std::sync::atomic::{AtomicBool, AtomicU32, Ordering};
use async_trait::async_trait;
@@ -84,6 +86,9 @@ pub struct StubLlm {
call_count: AtomicU32,
should_fail: AtomicBool,
error_kind: StubErrorKind,
/// Optional fault injector for fine-grained failure control.
/// When set, takes precedence over the `should_fail` / `error_kind` fields.
fault_injector: Option<Arc<fault_injection::FaultInjector>>,
}
impl StubLlm {
@@ -95,6 +100,7 @@ impl StubLlm {
call_count: AtomicU32::new(0),
should_fail: AtomicBool::new(false),
error_kind: StubErrorKind::Transient,
fault_injector: None,
}
}
@@ -106,6 +112,7 @@ impl StubLlm {
call_count: AtomicU32::new(0),
should_fail: AtomicBool::new(true),
error_kind: StubErrorKind::Transient,
fault_injector: None,
}
}
@@ -117,6 +124,7 @@ impl StubLlm {
call_count: AtomicU32::new(0),
should_fail: AtomicBool::new(true),
error_kind: StubErrorKind::NonTransient,
fault_injector: None,
}
}
@@ -131,11 +139,39 @@ impl StubLlm {
self.call_count.load(Ordering::Relaxed)
}
/// Attach a fault injector for fine-grained failure control.
///
/// When set, the injector's `next_action()` is consulted on every call,
/// taking precedence over the `should_fail` / `error_kind` fields.
pub fn with_fault_injector(mut self, injector: Arc<fault_injection::FaultInjector>) -> Self {
self.fault_injector = Some(injector);
self
}
/// Toggle whether calls should fail at runtime.
pub fn set_failing(&self, fail: bool) {
self.should_fail.store(fail, Ordering::Relaxed);
}
/// Check the fault injector or should_fail flag, returning an error if
/// the call should fail, or None if it should succeed.
async fn check_faults(&self) -> Option<LlmError> {
if let Some(ref injector) = self.fault_injector {
match injector.next_action() {
fault_injection::FaultAction::Fail(fault) => {
return Some(fault.to_llm_error(&self.model_name));
}
fault_injection::FaultAction::Delay(duration) => {
tokio::time::sleep(duration).await;
}
fault_injection::FaultAction::Succeed => {}
}
} else if self.should_fail.load(Ordering::Relaxed) {
return Some(self.make_error());
}
None
}
fn make_error(&self) -> LlmError {
match self.error_kind {
StubErrorKind::Transient => LlmError::RequestFailed {
@@ -168,8 +204,8 @@ impl LlmProvider for StubLlm {
async fn complete(&self, _request: CompletionRequest) -> Result<CompletionResponse, LlmError> {
self.call_count.fetch_add(1, Ordering::Relaxed);
if self.should_fail.load(Ordering::Relaxed) {
return Err(self.make_error());
if let Some(err) = self.check_faults().await {
return Err(err);
}
Ok(CompletionResponse {
content: self.response.clone(),
@@ -186,8 +222,8 @@ impl LlmProvider for StubLlm {
_request: ToolCompletionRequest,
) -> Result<ToolCompletionResponse, LlmError> {
self.call_count.fetch_add(1, Ordering::Relaxed);
if self.should_fail.load(Ordering::Relaxed) {
return Err(self.make_error());
if let Some(err) = self.check_faults().await {
return Err(err);
}
Ok(ToolCompletionResponse {
content: Some(self.response.clone()),
@@ -1508,4 +1544,29 @@ mod tests {
.await
.expect("update actuals");
}
#[tokio::test]
async fn stub_llm_fault_injector_sequence() {
use crate::llm::LlmProvider;
use crate::testing::fault_injection::{FaultAction, FaultInjector, FaultType};
let injector = Arc::new(FaultInjector::sequence([
FaultAction::Fail(FaultType::RateLimited { retry_after: None }),
FaultAction::Succeed,
]));
let stub = StubLlm::new("hello").with_fault_injector(injector);
let req = crate::llm::CompletionRequest::new(vec![crate::llm::ChatMessage::user("hi")]);
// First call should fail with RateLimited
let result = stub.complete(req.clone()).await;
assert!(result.is_err());
assert!(matches!(result.unwrap_err(), LlmError::RateLimited { .. }));
// Second call should succeed
let result = stub.complete(req).await;
assert!(result.is_ok());
assert_eq!(result.unwrap().content, "hello");
}
}