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Three major changes to the v2 engine:
1. **Consolidated action execution** — `handle_execute_action` in Rust is now
the single source of truth for lease lookup, policy check, lease consumption,
action execution, event emission, and ActionResult message recording. The
Python orchestrator no longer duplicates event/message logic. This fixes the
empty call_id bug (OpenAI HTTP 400) and the missing tool_calls on assistant
messages (Codex "No tool call found" error).
2. **Removed reflection system** — Deleted the per-thread reflection pipeline
(pipeline.rs, executor.rs), ThreadState::Reflecting, ThreadType::Reflection,
enable_reflection config, and all 3 reflection event kinds. Learning is now
handled entirely by event-driven missions that fire selectively.
3. **Three learning missions** replace reflection:
- `self-improvement` — fires on trace issues (error diagnosis, prompt fixes)
- `playbook-extraction` — fires on successful 5+ step threads (reusable procedures)
- `conversation-insights` — fires every 5 threads per project (user preferences,
domain knowledge, workflow patterns)
Additional fixes:
- llm_query()/llm_query_batched() always include system message (Codex compat)
- handle_llm_complete adds assistant message with structured action_calls for
Tier 0 responses (prevents "No tool call found" errors)
- Gateway broadcasts without thread_id emit as Status events instead of being dropped
- Comprehensive tests for call_id propagation and trace analysis (17 new tests)
Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>