Files
optimclaw/benchmarks/src/suite.rs
T
Illia PolosukhinandClaude Opus 4.6 285616d1cd feat: Add benchmarking harness for agent evaluation
Introduces ironclaw-bench, a Rust-native benchmarking crate that drives the
real agent loop headlessly. Supports standard benchmarks (GAIA, Tau-bench,
SWE-bench Pro) and custom JSONL task sets with parallel execution, resume
support, and incremental JSONL output.

Key components:
- BenchChannel: headless Channel impl with auto-approval and response capture
- InstrumentedLlm: LlmProvider wrapper recording per-call token/cost metrics
- BenchRunner: task orchestration with parallel execution and JSONL resume
- Scoring utilities: exact match, contains, regex (all with normalization)
- CLI: run, results, compare, list subcommands via clap
- Four suite adapters: custom, gaia, tau_bench, swe_bench

Also fixes a pre-existing missing SseEvent::ToolResult match arm in the web
gateway and adds FinishReason to the LLM module's public re-exports.

Co-Authored-By: Claude Opus 4.6 <[email protected]>
2026-02-09 09:00:54 -08:00

157 lines
4.1 KiB
Rust

use std::sync::Arc;
use std::time::Duration;
use async_trait::async_trait;
use crate::error::BenchError;
/// A single task in a benchmark suite.
#[derive(Debug, Clone, serde::Serialize, serde::Deserialize)]
pub struct BenchTask {
pub id: String,
pub prompt: String,
#[serde(default)]
pub context: Option<String>,
#[serde(default)]
pub resources: Vec<TaskResource>,
#[serde(default)]
pub tags: Vec<String>,
#[serde(default)]
pub expected_turns: Option<usize>,
#[serde(default)]
pub timeout: Option<Duration>,
#[serde(default)]
pub metadata: serde_json::Value,
}
/// A resource attached to a benchmark task (file, URL, etc.).
#[derive(Debug, Clone, serde::Serialize, serde::Deserialize)]
pub struct TaskResource {
pub name: String,
pub path: String,
#[serde(default)]
pub resource_type: ResourceType,
}
#[derive(Debug, Clone, Default, serde::Serialize, serde::Deserialize)]
#[serde(rename_all = "snake_case")]
pub enum ResourceType {
#[default]
File,
Url,
Directory,
}
/// What the agent produced for scoring.
#[derive(Debug, Clone)]
pub struct TaskSubmission {
pub response: String,
pub conversation: Vec<ConversationTurn>,
pub tool_calls: Vec<String>,
}
/// A single turn in a multi-turn conversation.
#[derive(Debug, Clone, serde::Serialize, serde::Deserialize)]
pub struct ConversationTurn {
pub role: TurnRole,
pub content: String,
}
#[derive(Debug, Clone, serde::Serialize, serde::Deserialize)]
#[serde(rename_all = "snake_case")]
pub enum TurnRole {
User,
Assistant,
System,
}
/// Score for a single task.
#[derive(Debug, Clone, serde::Serialize, serde::Deserialize)]
pub struct BenchScore {
/// 0.0 to 1.0 (1.0 = perfect).
pub value: f64,
/// "pass" / "fail" / "partial".
pub label: String,
#[serde(default)]
pub details: Option<String>,
}
impl BenchScore {
pub fn pass() -> Self {
Self {
value: 1.0,
label: "pass".to_string(),
details: None,
}
}
pub fn fail(details: impl Into<String>) -> Self {
Self {
value: 0.0,
label: "fail".to_string(),
details: Some(details.into()),
}
}
pub fn partial(value: f64, details: impl Into<String>) -> Self {
Self {
value: value.clamp(0.0, 1.0),
label: "partial".to_string(),
details: Some(details.into()),
}
}
}
/// Trait for benchmark suite adapters.
///
/// Each suite (GAIA, Tau-bench, custom, etc.) implements this trait
/// to provide task loading, scoring, and optional lifecycle hooks.
#[async_trait]
pub trait BenchSuite: Send + Sync {
/// Human-readable name (e.g., "GAIA Validation").
fn name(&self) -> &str;
/// Machine ID (e.g., "gaia").
fn id(&self) -> &str;
/// Load all tasks from the suite's data source.
async fn load_tasks(&self) -> Result<Vec<BenchTask>, BenchError>;
/// Score the agent's submission against the expected answer.
async fn score(
&self,
task: &BenchTask,
submission: &TaskSubmission,
) -> Result<BenchScore, BenchError>;
/// Optional: set up environment before running a task (clone repo, init DB, etc.).
async fn setup_task(&self, _task: &BenchTask) -> Result<(), BenchError> {
Ok(())
}
/// Optional: tear down environment after a task completes.
async fn teardown_task(&self, _task: &BenchTask) -> Result<(), BenchError> {
Ok(())
}
/// Optional: additional tools to register for this suite's tasks.
fn additional_tools(&self) -> Vec<Arc<dyn ironclaw::tools::Tool>> {
vec![]
}
/// Optional: restrict which tools the agent can use (allowlist).
fn tool_whitelist(&self) -> Option<Vec<String>> {
None
}
/// Multi-turn: generate next simulated user message based on conversation so far.
/// Return `None` to end the conversation.
async fn next_user_message(
&self,
_task: &BenchTask,
_conversation: &[ConversationTurn],
) -> Result<Option<String>, BenchError> {
Ok(None)
}
}