Files
optimclaw/src/channels/cli/overlay.rs
T
Illia PolosukhinandClaude Opus 4.5 09032d69cb Integrate Codex patterns: task scheduler, TUI, sessions, compaction
Add Codex-inspired patterns for improved agent architecture:

**Task Scheduler (Phase 1 & 4)**
- New Task enum with Job, ToolExec, Background variants
- TaskHandler trait for custom background tasks
- Scheduler.spawn_subtask() and spawn_batch() for parallel execution
- Worker executes multiple tools in parallel via futures::join_all

**Tool Approval System (Phase 6)**
- Tool.requires_approval() method (default false for sandboxed tools)
- HttpTool marked as requiring approval (external network)
- MCP protocol annotations: destructive_hint, side_effects_hint

**Ratatui TUI CLI (Phase 2)**
- Replace blocking stdin with event-driven TUI
- ChatComposer with history navigation and tab completion
- ApprovalOverlay modal with y/n/a keyboard shortcuts
- Raw mode with proper terminal cleanup

**Session/Turn Model (Phase 3)**
- Session, Thread, Turn structs for conversation tracking
- Submission enum for user input, approvals, undo, interrupt
- UndoManager with checkpoint-based undo/redo

**Context Compaction (Phase 5)**
- ContextMonitor with token estimation and threshold checks
- CompactionStrategy: Summarize, Truncate, MoveToWorkspace
- ContextCompactor writes summaries to workspace daily logs

Co-Authored-By: Claude Opus 4.5 <[email protected]>
2026-02-02 23:41:57 -08:00

146 lines
3.8 KiB
Rust

//! Approval overlay modal.
use uuid::Uuid;
/// A request for user approval before executing a tool.
#[derive(Debug, Clone)]
pub struct ApprovalRequest {
/// Unique ID for this request.
pub id: Uuid,
/// Name of the tool requesting approval.
pub tool_name: String,
/// Description of what the tool will do.
pub description: String,
/// Parameters being passed to the tool.
pub parameters: serde_json::Value,
/// Whether this is a destructive operation.
pub destructive: bool,
}
impl ApprovalRequest {
/// Create a new approval request.
pub fn new(
tool_name: impl Into<String>,
description: impl Into<String>,
parameters: serde_json::Value,
) -> Self {
Self {
id: Uuid::new_v4(),
tool_name: tool_name.into(),
description: description.into(),
parameters,
destructive: false,
}
}
/// Mark as destructive operation.
pub fn destructive(mut self) -> Self {
self.destructive = true;
self
}
}
/// Current selection in the approval overlay.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum ApprovalSelection {
/// Yes, approve this action.
Yes,
/// No, deny this action.
No,
/// Always approve this tool (for this session).
Always,
}
impl ApprovalSelection {
/// Get the next selection (cycling).
pub fn next(self) -> Self {
match self {
Self::Yes => Self::No,
Self::No => Self::Always,
Self::Always => Self::Yes,
}
}
/// Get the previous selection (cycling).
pub fn prev(self) -> Self {
match self {
Self::Yes => Self::Always,
Self::No => Self::Yes,
Self::Always => Self::No,
}
}
}
/// Approval overlay state.
pub struct ApprovalOverlay {
/// The request being shown.
pub request: ApprovalRequest,
/// Current selection.
pub selection: ApprovalSelection,
}
impl ApprovalOverlay {
/// Create a new approval overlay.
pub fn new(request: ApprovalRequest) -> Self {
Self {
request,
selection: ApprovalSelection::Yes,
}
}
/// Move selection left.
pub fn select_prev(&mut self) {
self.selection = self.selection.prev();
}
/// Move selection right.
pub fn select_next(&mut self) {
self.selection = self.selection.next();
}
/// Handle keyboard shortcut.
pub fn handle_shortcut(&mut self, c: char) -> Option<bool> {
match c.to_ascii_lowercase() {
'y' => Some(true),
'n' => Some(false),
'a' => {
self.selection = ApprovalSelection::Always;
Some(true)
}
_ => None,
}
}
/// Confirm the current selection.
pub fn confirm(&self) -> (bool, bool) {
match self.selection {
ApprovalSelection::Yes => (true, false),
ApprovalSelection::No => (false, false),
ApprovalSelection::Always => (true, true),
}
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_approval_selection_cycle() {
let sel = ApprovalSelection::Yes;
assert_eq!(sel.next(), ApprovalSelection::No);
assert_eq!(sel.next().next(), ApprovalSelection::Always);
assert_eq!(sel.next().next().next(), ApprovalSelection::Yes);
}
#[test]
fn test_approval_shortcuts() {
let request = ApprovalRequest::new("test", "Test operation", serde_json::json!({}));
let mut overlay = ApprovalOverlay::new(request);
assert_eq!(overlay.handle_shortcut('y'), Some(true));
assert_eq!(overlay.handle_shortcut('n'), Some(false));
assert_eq!(overlay.handle_shortcut('x'), None);
}
}